Widgets

Widgets let you add more than just games to your grid. Place a clock, Android app widgets, Discord status, and other useful info right alongside your game tiles.

How Widgets Work

Widgets live in widget columns — vertical strips that sit between your game columns. Think of them as extra lanes inserted into your grid. You can have multiple widget columns at different positions, and each column can hold one or more stacked widgets.

A widget column with a clock widget sitting between game tiles on the grid

Adding a Widget

  1. Open the Widget Drawer — you can access it from the dock or settings.
  2. Browse the available widgets. You’ll see all the Android widgets installed on your device.
  3. Select a widget to place it on your grid.
  4. It appears in a widget column that you can position and resize.

Widget Types

Android Widgets

You can place real Android widgets right on your Cocoon grid — the same widgets you’d use on your Android home screen. Weather, calendar, notes, music players… if an app has a widget, you can use it in Cocoon.

Built-in Widgets

Cocoon also has some built-in widget types:

WidgetWhat it shows
ClockCurrent time with day and date
Discord StatusYour current Discord activity
Discord FriendsFriends who are online and playing

Managing Widget Columns

Resizing

Widget columns can be made wider or narrower by dragging the resize handle. Columns range from 60dp to 400dp wide (120dp by default).

Moving

You can change where a widget column sits in your grid by adjusting its position. The grid flows around widget columns naturally.

Removing

In edit mode, you can delete a widget column (which removes all widgets in it) or just remove individual widgets from a column.

Tips

  • Widgets can span multiple grid cells in height, so a tall clock widget won’t crowd your games.
  • Each widget has adjustable opacity if you want it to blend into the background.
  • The game grid automatically flows around widget columns — your games won’t overlap with your widgets.
  • Widget columns are independent of your game layout, so reorganizing games doesn’t move your widgets.